Bubo
Reading, Year 1
The genetic method: hear the sound, meet the capital letter, read the first word. Czech and Slovak, with Bubo the owl.
Each row of the picture is written as numbers: how many white squares, how many coloured, how many white again. Colour them in and see. That is how a fax sent a picture, and where compression starts.
Applies suggested difficulty. Language and notation have their own settings. These are approximate teaching suggestions.
Type the code from a printed sheet to get that exact sheet back.
Starting the generator…
It downloads once and then works offline: 53 handwriting models are in there.
The preview is exactly what comes out of the printer: the same code draws both.
Follow repeated calls of a named instruction card and fill in the value after each call.
Grades 4–5Track the current value of each named box after every instruction, including overwriting a value.
Grades 4–5Fill in what the correct rule and the buggy program answer, and circle the inputs that expose the bug.
Grades 2–5Decide whether the facts give one answer, allow several, or contradict each other.
Grades 3–5Write tower heights into a plan so the building matches both its front and its side view.
Grades 2–5Use clues for both rows and columns to decide which squares are filled and which are empty.
The same ground, on a tablet. The sheets are free and will stay free; the apps are how we make a living.
Reading, Year 1
The genetic method: hear the sound, meet the capital letter, read the first word. Czech and Slovak, with Bubo the owl.
Maths to twenty
Twenty-seven small games: counting, comparing, adding and taking away, number snakes and sum pyramids — and a robot you program a route for.
Geography, once the numbers are easy
Sort countries by population or area, find them on the map, learn flags, capitals and anthems. For older children, and for adults.